hey mate not entirely sure ive pick this up for something to do it is originally someone elses code the other classes probably do work but i dont have the other classes yet so ive just hidden the settings for them for now is just the WHM im working on atm if you first hit your combat settings button there is an option there for auto target maybe that? or in the general button Initiate combat check box is all i can think of for now oh maybe also ive noticed it auto targets in orderbot
I actually really support the concept of single class CR's. It's WAY less work for a single dev to maintain and do well, and it could really help the community, having many different devs aiming for different classes. It would really lead to the most specialized skill usages in every applicable scenario! Good work, I look forward to giving it a shot
Ive notice there three options to download if we want to you knowplay a whitemage sch or ast which one do we download? Or do we download the main one and just add the routine and logic from the whitemage
It was it was, just the white mage only download has the most data out of all of them. Also it whitemage files are have a lot more kbs in them so was woundering, But Whitemage and Ast should be fine in the newest update?
the bulk of the code is there for all the classes to lvl 50 i havent looked at them because WHM is the only class i have at max lvl answer ur looking for?
Working great at lvl 30 tierd it at lvl 28 dungeons and going strong, only issue is I get some dispell error so I turned disspelling off.
worked beautifully in the dungeon, would be nice to add maybe an auto-follow the tank but keep a certain distance away from him?
@devildevildevil, Just got back into the game today and will test the whm a bit. I'm sure it will do well. Will def throw some money your way when I can. You seem to constantly update and I like that. Ty.
Been trying it out on low level whm in dungeons and it lets the tank get way too low so i turn it off. Do I have some setting jacked up or something?
LvL 15 conjurer, first dungeon, my character doesn't do anything. He Does not react at all, no heal, no nothing. I can not figuer out why, all other routines work like a charm. Rebornbot's log: 23:03:33.387 D] DoAction Spell 121 0x10567A2B [23:03:33.419 N] [FFXIVAllInOne] Casting Aero [23:03:33.419 D] DoAction Spell 121 0x10567A2B [23:03:33.453 N] [FFXIVAllInOne] Casting Aero [23:03:33.453 D] DoAction Spell 121 0x10567A2B [23:03:33.486 N] [FFXIVAllInOne] Casting Aero [23:03:33.487 D] DoAction Spell 121 0x10567A2B [23:03:33.519 N] [FFXIVAllInOne] Casting Aero [23:03:33.519 D] DoAction Spell 121 0x10567A2B [23:03:33.553 N] [FFXIVAllInOne] Casting Aero [23:03:33.553 D] DoAction Spell 121 0x10567A2B [23:03:33.586 N] [FFXIVAllInOne] Casting Aero [23:03:33.586 D] DoAction Spell 121 0x10567A2B [23:03:33.620 N] [FFXIVAllInOne] Casting Aero [23:03:33.620 D] DoAction Spell 121 0x10567A2B [23:03:33.653 N] [FFXIVAllInOne] Casting Aero [23:03:33.653 D] DoAction Spell 121 0x10567A2B [23:03:33.686 N] [FFXIVAllInOne] Casting Aero [23:03:33.686 D] DoAction Spell 121 0x10567A2B [23:03:33.720 N] [FFXIVAllInOne] Casting Aero [23:03:33.720 D] DoAction Spell 121 0x10567A2B [23:03:33.753 N] [FFXIVAllInOne] Casting Aero [23:03:33.753 D] DoAction Spell 121 0x10567A2B [23:03:33.788 N] [FFXIVAllInOne] Casting Aero [23:03:33.788 D] DoAction Spell 121 0x10567A2B [23:03:33.819 N] [FFXIVAllInOne] Casting Aero [23:03:33.819 D] DoAction Spell 121 0x10567A2B [23:03:33.853 N] [FFXIVAllInOne] Casting Aero [23:03:33.853 D] DoAction Spell 121 0x10567A2B [23:03:33.887 N] [FFXIVAllInOne] Casting Aero [23:03:33.887 D] DoAction Spell 121 0x10567A2B [23:03:33.920 N] [FFXIVAllInOne] Casting Aero [23:03:33.920 D] DoAction Spell 121 0x10567A2B [23:03:33.953 N] [FFXIVAllInOne] Casting Aero [23:03:33.953 D] DoAction Spell 121 0x10567A2B But it's not true, no Aero was casted in this run. Well it was worth a try I guess