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  • WingIt - All In One

    Discussion in 'Archives' started by Neo93, May 7, 2012.

    1. Xanathos

      Xanathos Active Member

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      Interesting... I'm using the combat bot so I can go back through and do some older HEROIC 2+ and 4+ missions. While I'm in conversation I'm seeing the message start to spam. I hit PgDown to turn off bot movement and it stops. Turn it back on and it starts up again.

      Which is VERY strange since there's no reason the bot should be moving at all during these conversations.

      EDIT: It may have nothing to do with WingIT. I may have something to do with Neo's Relic Manager... Toggling it off seems to keep this from happening (pointing the smoking gun in that direction... Which sucks if true as I like that functionality that gives).

      EDIT EDIT: Yeah... It's the Relic Manager. The message is it trying to pop off a Relic that's on cooldown while combat is going.
       
      Last edited: Jul 23, 2012
    2. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      This is a clue, but it depends on the class-spec. *Some* of the class/specs try to manage the battlefield. It may be attacking one target, yet interrupt a different one (because that is the most threatening damage it can abate), crowd controlling yet another target, etc. In short, it plays like a human would in looking at all the targets we've engaged, and not just the 'current' one we're attacking.

      Sorcerer Madness is the only spec I know for certain at the moment that will manage the whole battlefield.

      It could be the BW API is not taking global cooldowns into effect in multi-target situations. We've yet to run into this in our testing, but will keep an eye out for it.

      Which class-spec are you on, please? We can focus our attention there, initially.


      We completely agree, I don't like this kind of behavior at all, personally. Its definitely on the TODO list, but it gets prioritized along with everything else. :)

      On a more positive note...
      We believe the latest changes to WingIt will eliminate the buffing and healing of non-party members. If you see different after updating to the latest, please let us know.

      EDIT: Thank you for the updates wrt/Relic Manager! Will quit looking for something that's not there.


      cheers,
      chinajade
       
    3. Xanathos

      Xanathos Active Member

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      So far I haven't buffed anyone that I shouldn't have. So this is great. =)
       
    4. cystacae

      cystacae New Member

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      I saw this in the Madness_Balance Assassin_Shadow file and wanted to inform as to the reason why. "// TODO: Why would this not be used?: Cast("Low Slash", lowSlashOn => InterruptTarget, lowSlashWhen => TargetSelect.ForInterrupt(c => c.IsInRange(0.4f)) != null),//4m" Low Slash is an ability that only a Deception Assassin and Infiltration Shadow can spec into. It is a top tier ability via the tree.
       
    5. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Thank you, but I see that 'top tier' talent as Assassin(Voltaic Slash) / Shadow(Clairvoyant Strike)-neither is "Low Slash".
      What would I be missing?

      cheers,
      chinajade
       
      Last edited: Jul 24, 2012
    6. cystacae

      cystacae New Member

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      In order to unlock access to Voltaic Slash / Clairvoyant Strike the skill that unlocks it gives you Low Slash and is dubbed the name "Low Slash". It is a 3rd from top tier and is too high for any other tree to access it except for maybe a hybrid build of some sort and that is a very loose maybe. I also tried the new WingIt on the SVN and it still suffers the same not able to cast Death Field CastOnGround issue as the version that comes with the latest update of BuddyWing has. I notice once it melee range it doesn't cast it saying the ability is Not Ready or something like that but if I move away from the target it will begin casting it. It seems WingIt or BuddyWing is blocking the ability to cast due to a range related issue. At least, that is what I perceive and since I don't know where to look since I just came back to the game and BuddyWing. I did read it was supposedly fixed or could have been but this issue is still remaining.
       
      Last edited: Jul 24, 2012
    7. evilroad

      evilroad New Member

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      I play a Jedi Shadow. I am level 14 and the bot will Stealth itself, run up to an enemy at point black range, and then spam Telekinetic Throw. It will NOT use any other abilities other than Throw. This means that it dies extremely easy to elite mobs and is very, very inefficient.
       
    8. Xanathos

      Xanathos Active Member

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      Btw, if it hasn't been fixed yet you need to add:

      Code:
      new AbilityPair(new Sniper("Armor Reduced (Physical)"), new Gunslinger("Armor Reduced (Physical)"))
      To the debuff section of the MirrorData.cs file. I actually don't know what the Gunslinger debuff is called, but this is from Scatter Shot for the Sniper.

      Also in the Marksmanship CS file the debuff needs to be renamed to "Armor Reduced (Physical)" for a check for Scatter Shot as I gave the incorrect debuff name previously.
       
    9. Xanathos

      Xanathos Active Member

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      Wow... I don't know what is going on but it is taking WAY too long for WingIt or BW to figure out what to do in combat:

      Code:
      [19:55:46.720 N] Killing Nova Guard Recruit with 100% health at 20.69 meters
      [19:55:48.923 N] Casting Shatter Shot
      [19:55:49.851 N] Casting Crouch
      [19:55:49.863 D] Completed Cast: Crouch Result: Ok
      [19:55:55.374 N] Casting Ambush
      There's no reason it should take 6 seconds to figure out to cast ambush after Crouching.

      I'm seeing 3-6 second pauses after Crouching all over the place. Beyond that even after casing Ambush it's taking a few seconds to follow up with anything else where it should automatically cast Followthrough immediately.

      Attached is a log for a sample combat where you can see the 3-6 second gaps between choices.

      EDIT: Just as reference. Everything was fine previous to the patch using version 662 or 663... I'm pretty sure it was 663 of WingIt. Using 665 as of this log with the updated version of BW.
       

      Attached Files:

      Last edited: Jul 24, 2012
    10. Streghorn

      Streghorn New Member

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      I am having the same issue that just started today. I am a 50 sniper and tried multiple builds.
       
    11. zeroxll

      zeroxll New Member

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      Used a clean install of BW and updated SVN. Issue is not finding the right skill tree.

      Here is the log: View attachment 2012-07-24 23.06.txt

      Here is a pic of current skill tree: Shot#01.jpg
       
    12. cystacae

      cystacae New Member

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      I had made changes to compensate for lower level but when I checked it recently I don't see them. Also I would like to know the spec you are because that greatly reflects as to how bad the bot performs. Balance Shadow/Madness Assassin and Kinetic Combat Shadow/Darkness Assassin are having issues I do know myself and have started it a while ago and the relational problems. I assume you are Kinetic Combat due to Telekinetic Throw being part of the priority listing as its mirror is Darkness Assassin and it uses Force Lightning, am I correct in saying?
       
    13. cystacae

      cystacae New Member

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      [WingIt] Talent build: 3 Arsenal | 6 Bodyguard | 0 Firebug <--- here is the issue, it isn't seeing Firebug Bounty Hunter which is your mirror spec in the Empire side.

      Yes I know Captain Obvious strikes again... lol!
       
      Last edited: Jul 24, 2012
    14. zeroxll

      zeroxll New Member

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      Yea, it is obvious that is the issue. If I knew how to fix it I would of done so without posting to forum.
       
    15. evilroad

      evilroad New Member

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      Yes. My guess is that it is trying to use nonexistent skills? I am indeed Kinetic Combat, and Force Lightning = Throw.
       
    16. cystacae

      cystacae New Member

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      Actually the problem lies with partially that as I checked and it doesn't have the modifications I made for lower levels. However the other part is for some reason certain spells are hanging when they are looking for some kind of stack count. Also CastOnGround still needs to be fixed too. I can't get the changes to function properly. Perhaps there is an update I am missing so I will recheck the svn.
       
    17. cystacae

      cystacae New Member

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      I saw something where this could be when exploring... I will see if it is there. If not I just won't post on it after this post
       
    18. in2fun

      in2fun New Member

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      If using warrior Jug spec. When in Soresu Form, will not use mount. If I stop bot, manually change to another form, mount. Start bot. It will travel fine. Once unmounts, it changes back to Soresu, Sets Guard on companion. And will not ever use mount again. I think it doesn't want to break guard. But really sucks for traveling!
       
    19. Kiyumi

      Kiyumi New Member

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      Starting Buddy Wing v1.0.893.297
      Logging in...
      Login Success!
      User is a Consular
      Compiler Error: c:\Users\AcidX\Desktop\Buddywing\Routines\WingIt\Utility\Logger.cs(13,25) : error CS0101: The namespace 'WingIt' already contains a definition for 'Logger'
      Unhandled exception during init: System.InvalidOperationException: No routines were loaded. Please ensure there is a routine for your class before starting the bot.
      at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
      at Buddywing.MainWindow.()
      Buddy Wing: The Old Robot is ready!
       
    20. in2fun

      in2fun New Member

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      Kiyumi. Will need to post a full log in order for them to figure out whats wrong. Just a copy paste from bot window will not work.
       

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