Yes. Its the best Fury CC around ... By far (Only Pure comes close, as Its about the same ). I'm a bit stubborn, using my own ways to code stuff so I didn't exactly copy your suggestions. Still used your ideas though . Internal revision 147. * Changed item usage method. * Updated interrupts. Shouldn't cast them together anymore. * Reverted GetSpellCooldown to old method. It just doesn't work on non-english clients. Need to fix this in later releases. Please test the interrupts and itemthingy. I'll check for the Lua Getspellcooldown later.
im glad that i give you some inspiration xD i gave it a short test on dummy. trinkets and springs are working real nice now. i will report for the interrupts later. i have two more suggestions. wouldnt it be better to cast raging blow first when cs is up and not bloodthirst (due procc chance). and sometimes there is a rare case: - CS and Enrage Up. - No Raging Blow avaible. Berseker Rage is available but not casted because Enrage effect is already up but casting Berserker Rage in this case gives Raging Blow stack which can be casted in the short CS window. //edit For Interrupts: Now only Pummel is used. //edit2 GetSpellCooldown still doesnt work. maybe this is why the new code for interrupts isnt working either.
ok guys srsly this CC, ive used some good cc's in my time but this is just fucking awesome, its smashing other players who outgear me by miles best warrior cc ever fact! only one thing i can find that needs changing and that it, if u take disrupting shout, it will use that and pummel the same time to interupt 1 cast not a major issue but is there any way you can have a look at it when u get a few mins pls chaps again fucking amazing work on this looking forward to prot for sure
Вопрос возник про Частоту смены кадров. Хожу в 10 ппл частота кадров 30,а в 25 ппл 13 - 15 кадров. Как же быть?
More special effects & Tyrael too high TPS? @ Everyone; Donations are welcome ^^. I need a new watch (350$)
Should be fixed at developers. New developers version pushed! Please test! Internal revision 148. * Moved TreePerformanceTimer to Dependencies. * Removed all LUA from rotations --> Should fix the GetSpellCooldown issues. * MASSIVE update on YBMoP_BT_Dependencies.cs file. Cleanup & new code added.
Internal revision 148. * Added Lua.PlayerPower and Lua.GetSpellCooldown (With ID instead of name) back in the warrior routines. Should have the same speed but works for all client languages. * Some code reorganization done.
updated to latest dev version. Lua.GetSpellCooldown not working. (doesnt cast raging blow -> CSCD >= 3 || BTCD >= 1 && GetAuraTimeLeft(131116) <= 3 )
How are the other spells doing like bladestorm and such? I've pushed a new version also, as the line had a small mistake in it. Raging Blow should work properly now. Unfortunately Its only guessing for me as I dont have a active account at this time.' Internal revision 148. * Updated Raging Blow code. Also would you kindly state a small list of what problems you still have with the routine (Current developers version). I'm kind of lost in the forest of reports .
sorry yesterday i couldnt test the new changes because the hb login wasnt working -.- and im currently not at home. i will check the new changes later. i maybe have a suggestion to make the code a litte bit smaller. my idea is to combine the aoe rotation into one. something like this. pseudo code: Code: public bool HasMeatCleaver { get { if(MeatCleaverStacks >= (AoeCount -1) || MeatCleaverStacks == 3) { return true; } else { return false; } }
Nope, we are caching the amount of units around us in the primary composite triggering the combat. Due to the method we use, the routine suffers almost no performance degradation with a lockselector enabled . We need to specify the adds in THAT composite, not somewhere else. So yes the AoE code looks luggish, but it's the fastest method we've tried (And proven to be fast, as we use it since rev 80 or so!)
okay. sorry i didnt know that this would decrease the perfomance. 4 hours left .... i want to get at home as soon as possible. xD
How many Ticks per Second in Tyrael? And attach a log, so I can see what versions and settings you use! Сколько тиков в секунду в Tyrael? и приложить журнала, поэтому я вижу, что версиях и настройках вы используете!