I detected a bug. Rogue combat no interrupt nothing ( i put interrupt all) , and you see descriptions and put that " Use Pummels and comanding shout for interrumpt"....is a warrior abilitys. Please can you check it?
Hi Clubwar, Look under General settings please, the interrupt under specs is currently not correct. The interrupts are based on PvE only (Those that is most important in SoO).
I try few minutes Shamans and general nazgrim, and CC dont interrumped nothing, i must kick and others manually to cut whit general options active
Retribution paladin specialization settings are not being saved. The save file dialog is prompting for a filename, but on pressing the save button nothing appears to be happening and the file is no where to be found. The general and hotkey settings are working fine. In the log attached I started HB, clicked class config, pressed save and went down the list to save the three settings files. I've also tried loading HB and just saving the specialization settings alone, but had the same result.
I think this is a usability problem, as far as i remember you can export and import data to and from an external file and you can just simply save it. Look at the buttons again i think it was called "save and exit".
Yes there is, but there is also a option to save settings into a file, works fine with general settings and hot key settings but special settings are not saved as a file.
And please STOP YRB v2 from being listed in the "Select a custom class" window when the class is NOT supported! E.g.: On my warlock: [Warlock] Demonic Premium [Millz] [Warlock] YourRaidingBuddy V2 - Premium 1.1.1
another update: 1. the routine started casting random Chain lightning again 2. lightning bolt seems to be working fully now, but becouse it tries to cast Chain Lightning you get alot of "can't use that while moving" errors 3. cooldown hotkeys or AoE hotkeys don't seem to work anymore, i also get no ingame chat msg that there either enabled or disabled. 4. everytime i restart the bot i have to reconfigure the general and hot key settings, it becomes really annoying after a while. thanks! and a new log to check the chain lightning bug. i did the dummy test in silvermoon wich only has 1 raiders traning dummy so no aoe should trigger
Hi ghost, Fixed all issues in the upcoming build. Also regarding the hotkeys doesn't work, please check that you aren't running anything that can interfere with the hotkeys. Examples of this is Teamviewer,Netop,Raptur(Amd's new software)
New update out! --> Remember that the offer of 15.99 euro will end today! If you are unsure to buy it or not this is your chance. After today, the price will go up to 19.99 euro.
Has anyone tried the Enhancement Shaman routine yet ? I ran normal SOO last night and single target seemed good but it would cast lighting bolt with out malstrom proc not sure if that was normal. And I felt like the Aoe was really low compared to the free version , had it on default settings of AOE 2 so not sure if i have to change something , tried 4 and did not see a difference. Well just feedback.
I have a simple question, actually more of a suggestion: As a potential customer, where the hell is some sort of a list of added / extra features that I would get by spending money here, over what is already there in the free version? What are the advantages of this paid routine over the completely free PureRotation? you really need to make this stuff more clear.
The most straightforward thing, I compete for top DPS spots in my heroic raid and have several top DPS ranks using YRB2. The same, unfortunately, cannot be said for PR or Singular. Feel free to use the trial or YRB1 for testing if you continue to have doubts. If you want to perform at the best your class is capable, than this routine is for you.
Hi Starlite68, I understand there are some concern regarding "What you get", what I can give you is A routine built for raiders for maximum dps output, good support, a rotation builder in WoD (For Farming / Leveling), Targetting and Movement support in WoD and more. How the Rotation Builder will work :: 1. You can enable / disable if you want to use a proper dps rotation with customized (Enable or Disabled) on certain abilities you don't want it to do. 2. You can make your own "Rotation" by disabling / enabling abilities, customize the pulling range of the abilities that's in the pulling "rotation". 3. You can customize how the cooldowns / defensive cooldowns will work, do you want to use the defensive cooldowns or offensive cooldowns only at 2 mobs or more? or even 3 mobs? no problem! I will be supporting all future content of WoD regarding Dungeons,Raids and Challenge Mode with YRB2.
Bought the routine for the hunter, dummy damage done is no different from PR across 10 runs(no pots), i guess my ilvl is not high enough yet(570 surv) to notice any difference(not that there should be any). On Immerseus if you stand too far(10m from water edge) from him it will spam trap launcher and lock up. Code: [19:11:50.676 N] [YRB] Trap: use trap launcher requested: True [19:11:50.676 N] [YRB] Trap: launcher aura present = True [19:11:50.676 N] [YRB] ^Launch trap: 13813 [19:11:50.678 N] [YRB] Trap: Complete! [19:11:50.904 N] [YRB] Trap: use trap launcher requested: True [19:11:50.904 N] [YRB] Trap: launcher aura present = True [19:11:50.904 N] [YRB] ^Launch trap: 13813 [19:11:50.906 N] [YRB] Trap: Complete! [19:11:51.116 N] [YRB] Trap: use trap launcher requested: True [19:11:51.116 N] [YRB] Trap: launcher aura present = True [19:11:51.116 N] [YRB] ^Launch trap: 13813 [19:11:51.119 N] [YRB] Trap: Complete! [19:11:51.277 N] [YRB] Trap: use trap launcher requested: True [19:11:51.277 N] [YRB] Trap: launcher aura present = True [19:11:51.277 N] [YRB] ^Launch trap: 13813 Also in default settings AOE is set to 2 mobs, can someone comment on why this is not 3 since the tooltip says 3, i guess it uses Explosive Trap ? I also saw the Serpent Sting Cleave which is turned off by default. Also what does the Burst Key (Opener) does ?
14/14H hunter here. You should disable traps entirely. They are an overall DPS loss. On immerseus you should be focusing on using multishot and barrage on the adds. The Burst opener does an opener that is different than the general rotation for YRB2. I will need to double check with the dev, but I believe the burst opener will perform something like this: Explosive Shot Stampede + All cooldowns Black Arrow Cobra Shot A Murder of Crows Serpent Sting Then it will continue along with the routine. Feel free to ask any other questions you may have, if you continue to have questions regarding the performance of the routine, we may need to evaluate your stats and talent choices + routine configuration settings.