And in a dynamic multi-target environment . . . .Arakkoa Rep grind - 15 minutes each CR, using the I want movement plug in for the three CR's without movement YRB singular Gladiator Huntastic DPS (k) 10.8 12.3 11.7 10.4 damage given (m) 7.92 8.58 8 6.66 damage taken (k) 838.8 324.1 851.5 687.5 damage done/damage taken 9.4 26.5 9.4 9.7 So, YRB, gladiator and huntastic are comparable - all using the same movement. Singuar has its integrated movement and that is obviously useful in this test.
"invalid" - hah. I used the survival hunter settings included with the CR. If you want me to test some other settings that's fine. Be glad to do it. But those are certainly the results that come 'out of the box'.
I think it would be good to mention here, this is a RAIDING routine. YourRaidingBuddy -- The primary function of this routine is to provide optimal DPS inside a raid environment. Does it work for day to day use, questing, pvp, etc? Yes, of course. However, without tweaking the settings for the environment you are using it in, you are probably going to have poor results. Your recount DPS from a "rep farm" doesn't mean too much when compared to the rest, primarily for the reason xcesius mentioned above, we don't know what settings you are using with Glad Suite or Huntastic, and it's not like there is much to configure with Singular. As someone who extensively tests the hunter part of this routine, I'm very open to feedback on your thoughts or suggestions. Did you have any ideas on what exactly the routine was doing that was not performing to your standards? Please let us know and we can look into making changes, however the scenario you've described would not receive any focused testing as all testing is done in a raid environment. Edit: I'm not dismissing your feedback btw, just saying that it's missing a lot of key components. For a lot of us, we rely on this routine for raiding so our goal is to be constantly improving it. Every little bit helps, so any suggestions would certainly be checked out.
Can i edit interrupt list?(Add Blackrock Barrage) How to use special key? (Light' Hammer) I did not speak English well and Please explain easily.
Hi bdaniel03, I'll see if I can complete it before putting 1.0.0.8 on the store. Should be fine though Hi Birdman, In 1.0.0.8 I've removed Blood Boil filler and only use Blood Boil as "filler" when we have Crimson Proc. This should help with using more Death Strike's Hi histo, To edit the interrupt list, please go into Routines\YourRaidingBuddy V2 folder. You will see a file YRB2.XML, open it with your favorite text-editor and add your own lines. Please note that the Name is only for documentation, SpellID is the most important one. Hi tobinopowa, You can pm me with yours and we'll see from there.
not detecting combat with rogue hi, the routine isn't detecting that I enter combat on my rogue. Tested in raids, dungeon and dummy. doesn't mater what spec I choose. When I switch to my paladin it does detect it and start my rotation I attached a log. thanks
On beta, this Routine currently does EVERYTHING right in a PVE perspective for a a retri paladin. The rotation is pure perfection on all amount of targets.
I disabled cooldown with that setting but routine uses Holy Avenger. So I set routine to use Holy Avenger on boss but it still uses on trash. Edit1: It seems that routine doesn't use Light's Hammer. View attachment 7180 2015-02-15 11.22.txt
anyone else having problem with Arcane Shot on Hunter SV Routine?? The routine doesnt dump focus with arcane shot anymore. Can I fix this in anyway?
Hi chagm, I've resolved these issues in 1.0.0.8, retri DPS is a lot better now ! Hi daftness, I'm sorry, but there is no plans for Warrior. Hi bdaniel03, As testing progressed, there was a lot of issues with the new WW and Retri rotations. It should be out this upcoming week, so watch out! Hi DomDom, Hunter SV / Boomkin / WW / Retri is undergoing some heavy changes to perform even better. Stay tuned for 1.0.0.8!